Sunday, December 2, 2007

Bourne Identity

“You appear to be a mass of contradictions,” Dr. Washburn said. “There’s a subsurface violence almost always in control, but very much alive. There’s also a pensiveness that seems painful for you, yet you rarely give vent to the anger that pain must provoke.”
“You’re provoking it now,” said the man.
“And we’ll continue to do so, as long as there’s progress.”
“I wasn’t aware any progress had been made.”
“Not in terms of an identity or an occupation. But we are finding out what’s most comfortable for you, what you deal with best. It’s a little frightening.”
“In what way?”
“Let me give you an example.” The doctor put the clipboard down and got out of the chair. He walked to a primitive cupboard against the wall, opened a drawer, and took out a large automatic handgun. The man with no memory tensed in his chair; Washburn was aware of the reaction. “I’ve never used this, not sure I’d know how to, but I do live on the waterfront.” He smiled, then suddenly, without warning, threw it to the man. The weapon was caught in midair, the catch clean,
swift, and confident. Break it down; I believe that’s the phrase.”
“What?”
“Break it down. Now.”
The man looked at the gun. And then, in silence, his hands and fingers moved expertly over the
weapon. In less than thirty seconds it was completely dismantled.

Thursday, October 25, 2007

Physik

Snorri Snorrelssen guided her trading barge up the quiet waters of the river toward the Castle. It was a misty autumn afternoon and Snorri was relieved to have left the turbulent tidal waters of the Port behind her. The wind had dropped but enough breeze caught the huge sail of the barge–named Alfrun, after her mother who owned it–to enable her to steer the boat safely around Raven's Rock and head for the quay just
beyond Sally Mullin's Tea and Ale House.

Two young fishermen, not much older than Snorri herself, had just returned from a day's successful herring catch and were more than happy to catch the heavy hemp ropes that Snorri threw to shore. Eager to show their skills, they tied the ropes around two large posts on the quay and made the Alfrun secure. The fishermen were also more than happy to dispense all kinds of advice on how to take the sail down and the best way to stow the ropes, which Snorri ignored, partly because she hardly understood what they were saying but mainly because no one told Snorri Snorrelssen what to do–no one, not even her mother. Especially not her mother.

Snorri, tall for her age, was slim, wiry and surprisingly strong. With the practiced ease of someone who had spent the last two weeks at sea sailing alone, Snorri lowered the great canvas sail and rolled up the vast folds of heavy cloth; then she heaved the ropes into neat coils and secured the tiller. Aware that she was being watched by the fishermen, Snorri locked the hatch to the hold below, which was full of heavy bales of thick woolen cloth, sacks of pickling spice, great barrels of salted fish and some particularly fine reindeerskin boots. At last–ignoring more offers of
help–Snorri pushed the gangplank out and came ashore, leaving Ullr, her small orange cat with a black-tipped tail, to prowl the deck and keep the rats at bay.

Snorri had been at sea for more than two weeks and she had been looking forward to stepping onto firm land again, but as she walked along the quay it felt to her as if she were still on board the Alfrun, for the quay seemed to move beneath her feet just as the old barge had done. The fishermen, who should already have gone home to their respective mothers, were sitting on a pile of empty lobster pots. "Evening, miss," one of them called out.

Snorri ignored him. She made her way to the end of the quay and took the well-trodden path that led to a large new pontoon, on which a thriving cafe was built. It was a very stylish two-story wooden building with long, low windows that looked out across the river. The cafe looked inviting in the chill early-evening air, with a warm yellow light coming from the oil lamps that hung from the ceiling. As Snorri walked across the wooden walkway that led onto the pontoon she could hardly believe that, at long last, she was here–at the fabled Sally Mullin's Tea and Ale House. Excited,
but feeling very nervous, Snorri pushed open the double doors to the cafe and nearly fell over a long line of fire buckets full of sand and water.

Flyte

Septimus Heap tipped six spiders into a jar, screwed the lid down tight and put them outside the door. Then he picked up his broom and continued sweeping out the Pyramid Library. The Library was cramped and dark. It was lit by a few fat candles that spat and spluttered, and it smelled weird–a mixture of incense, musty paper and moldy leather. Septimus loved it. It was a Magykal place, perched right at the top of the
Wizard Tower and hidden away deep inside the golden Pyramid, which crowned the Tower. Outside, the hammered gold of the Pyramid shimmered brightly in the early-morning sun.

After Septimus had finished sweeping, he made his way slowly along the shelves, humming happily to himself while he sorted out the Magykal books, parchments and spells that the ExtraOrdinary Wizard, Marcia Overstrand, had, as usual, left in a mess. Most eleven-and-a-half-year-old boys would rather have been out in the bright summer morning, but Septimus was where he wanted to be. He had spent quite enough summer mornings outside–and winter ones, come to that–in the first ten years of
his life as Young Army soldier, Boy 412.

It was Septimus's job, as Apprentice to the ExtraOrdinary Wizard, to tidy the Library every morning. And every morning Septimus found something new and exciting. Often it was something that Marcia had left out especially for him: maybe a Conjuration that she had come across late at night and thought might interest him or a dog-eared old spell book that she had taken from one of the Hidden shelves. But today, Septimus
reckoned he had found something for himself: it was stuck underneath a heavy brass candlestick and looked slightly disgusting–not the kind of thing that Marcia Overstrand would want to get her hands messy with. Very carefully he pried the sticky brown square off the bottom of the candlestick and put it in the palm of his hand. Septimus examined his find and felt excited–he was sure it was a Taste Charm. The thick, brown, square tablet looked like an old piece of chocolate; it smelled like an old piece of chocolate; and he was pretty sure it would taste like an old piece
of chocolate too, although he wasn't going to risk it. There was a chance it
might be a poison Charm that had dropped out of the large box labeled: TOXINS, VENOMS AND BASYK BANES, which teetered unsteadily on the shelf above.

Magyk

Silas Heap pulled his cloak tightly around him against the snow. It had been a long walk through the Forest, and he was chilled to the bone. But in his pockets he had the herbs that Galen, the Physik Woman, had given him for his new baby boy, Septimus, who had been born earlier that day.

Silas drew closer to the Castle, and he could see the lights flickering through the trees as candles were placed in the windows of the tall narrow houses clustered along the outside walls. It was the longest night of the year, and the candles would be kept burning until dawn, to help keep the dark at bay. Silas always loved this walk to the Castle. He had no fear of the Forest by day and enjoyed the peaceful walk along the narrow track that threaded its way through the dense trees for mile after
mile. He was near the edge of the Forest now, the tall trees had begun to thin out, and as the track began to dip down to the valley floor, Silas could see the whole Castle spread before him. The old walls hugged the wide, winding river and zigzagged around the higgledy-piggledy clumps of houses. All the houses were painted bright colors, and those that faced west looked as if they were on fire as their windows caught the last of the winter sun's rays.

The Castle had started life as a small village. Being so near to the Forest the villagers had put up some tall stone walls for protection against the wolverines, witches and warlocks who thought nothing of stealing their sheep, chickens and occasionally their children. As more houses were built, the walls were extended and a deep moat was dug so that all could feel safe.

Soon the Castle was attracting skilled craftsmen from other villages. It grew and prospered, so much so that the inhabitants began to run out of space until someone decided to build The Ramblings. The Ramblings, which was where Silas, Sarah and the boys lived, was a huge stone building that rose up along the riverside. It sprawled for three miles along the river and back again into the Castle and was a noisy, busy
place filled with a warren of passages and rooms, with small factories, schools and shops mixed in with family rooms, tiny roof gardens and even a theater. There was not much space in The Ramblings, but people did not mind. There was always good company and someone for the children to play with.

Wednesday, October 24, 2007

Ptolemy's Gate

The demon saw Kitty the moment she moved. A wide mouth opened in the stubby, featureless head; double rows of teeth descended from above and rose from the lining of the jaw. It snipped its teeth together curiously, making a noise like a thousand scissors, slicing in unison. Folds of gray-green flesh shifted on either side of the skull, revealing two golden eyes that glinted as they turned on her.

Kitty did not repeat her mistake. She stood stock-still, barely six feet from the bent and snuffling head, and held her breath. The demon scraped a foot experimentally against the floor, scoring five thick claw gashes in the tiles. It made a curious crooning noise deep in its throat. It was sizing her up, she knew it was, appraising her strength, debating whether to attack. In the final moments of crisis her brain took in many irrelevant details of its guise: the flecks of gray hair about the joints, the bright metal scales upon the torso, the hands with too many fingers and too few bones. Her own limbs shook; her hands twitched as if to encourage her to run, but she fought against her fear and beat it down.

Then a voice came: sweet and female, curiously inquiring. "Aren't you going to run, my dear? I can only lope along on these club feet. Ah me, so slow! Try it. You never know–you might escape." So gentle was the voice it took Kitty a moment to realize it came from the dreadful mouth. It was the demon that spoke. Numbly she shook her head.

The demon flexed six fingers in an incomprehensible gesture. "Then at least step toward me," the sweet voice said. "It would save me the torture of hobbling over to you on these poor club feet of mine. Ah me, so sore! My essence flinches from the pull of your harsh, cruel earth."

Again Kitty shook her head, slower this time. The demon sighed, bowing its head as if crushed and disappointed. "My dear, you have no courtesy. I wonder whether your essence would disagree with me if I ate you. I am a martyr to indigestion. . . ." The head rose; the eyes sparkled, the teeth snipped like a thousand scissors. "I will risk it." Without pause the leg joints bent and sprang, the jaws opened, wide, wide, wide; the fingers clasped. Kitty fell back, screamed.

A wall of silver shards, thin as rapiers, rose from the floor, spearing the demon as it leaped; a flash, a shower of sparks–its body burst into lilac flames. It hovered in midair for a split second, twitched, emitted a single gout of smoke, then drifted softly to the floor, light as burning paper. A little voice whispered, sad, resentful: "Ah me . . ." Now it was nothing but a husk, which fell in upon itself and presently dwindled into ashes.

Golem's Eye

At dusk, the enemy lit their campfires one by one, in greater profusion than on
any night before. The lights sparkled like fiery jewels out in the grayness of the
plains, so numerous it seemed an enchanted city had sprung up from the earth.
By contrast, within our walls the houses had their shutters closed, their lights
blacked out. A strange reversal had taken place–Prague itself was dark and dead,
while the countryside around it flared with life.
Soon afterward, the wind began to drop. It had been blowing strongly from the
west for hours, carrying word of the invaders' movements–the rattling of the
siege engines, the calling of the troops and animals, the sighing of the captive
spirits, the odors of the incantations. Now, with unnatural speed, it died away and
the air was steeped in silence.

I was floating high above the Strahov Monastery, just inside the magnificent city
walls I'd built three hundred years before. My leathery wings moved in strong,
slow beats; my eyes scanned the seven planes to the horizon.It did not make for happy viewing. The mass of the British army was cloaked behind Concealments, but its ripples of power already lapped at the base of Castle Hill.
The auras of a vast contingent of spirits were dimly visible in the gloom; with
every minute further brief trembles on the planes signaled the arrival of new
battalions. Groups of human soldiers moved purposefully over the dark ground. In
their midst stood a cluster of great white tents, domed like rocs' eggs, about
which Shields and other spells hung cobweb-thick.

The Seven Planes: The seven accessible planes are superimposed upon each
other, and each reveals certain aspects of reality. The first includes ordinary
material things (trees, buildings, humans, animals, etc.), which are visible to all;
the other six contain spirits of various kinds going quietly about their business.
Higher beings (such as me) can use inner eyes to observe all seven planes at
once, but more lowly creatures have to make do with seeing fewer. Humans are
remarkably lowly. Magicians use contact lenses to see planes two to three, but
most people only see the first plane, and this makes them ignorant about all
kinds of magical activity. For example, there's probably something invisible with
lots of tentacles hovering behind your back right NOW.

The Amulet of Samarkand

The temperature of the room dropped fast. Ice formed on the curtains and crusted thickly around the lights in the ceiling. The glowing filaments in each bulb shrank and dimmed, while the candles that sprang from every available surface like a colony of toadstools had their wicks snuffed out. The darkened room filled with a yellow, choking cloud of brimstone, in which indistinct black shadows writhed and roiled. From far away came the sound of many voices screaming. Pressure was suddenly applied to the door that led to the landing. It bulged inward, the timbers groaning. Footsteps from invisible feet came pattering across the floorboards and invisible mouths whispered wicked things from behind the bed and under the desk.

The sulfur cloud contracted into a thick column of smoke that vomited forth thin tendrils; they licked the air like tongues before withdrawing. The column hung above the middle of the pentacle, bubbling ever upward against the ceiling like the cloud of an erupting volcano. There was a barely perceptible pause. Then two yellow staring eyes materialized in the heart of the smoke.

Hey, it was his first time. I wanted to scare him.

And I did, too. The dark-haired boy stood in a pentacle of his own, smaller, filled with different runes, three feet away from the main one. He was pale as a corpse, shaking like a dead leaf in a high wind. His teeth rattled in his shivering jaw. Beads of sweat dripped from his brow, turning to ice as they fell through the air. They tinkled with the sound of hailstones on the floor.

All well and good, but so what? I mean, he looked about twelve years old. Wide-eyed, hollow-cheeked. There's not that much satisfaction to be had from scaring the pants off a scrawny kid.